๐Ÿง™๐Ÿผ Heroes

ATTRIBUTES AND CHARACTERISTICSโ€‹

Natural Attributesโ€‹

All heroes possess all natural attributes (explained bellow), regardless of class or level. The natural attributes are scored in a balanced and defined way, allowing players to understand better the details of each card, class and level and making the game more competitive.

The natural attributes of heroes are:

HP | Health Points: Health Points or vitality is an attribute of NFT Heros that indicates their continued ability to function during battle. Vitality is measured in health points, shortened to "HP", which decreases by set amounts when the hero is attacked and wounded. When a hero's HP reaches zero, they are incapacitated and prevented from taking further action.

Damage: When hit by an enemy, the character will automatically suffer a certain amount of damage which varies depending on what or who their opponent is. The Damage in percentage shown on the Attribute Table per Level is over the total life of the hero who is receiving the attack, and each card has established the percentage of damage it can cause on the opponent.

Attack Speed: It is the duration time of the complete hit, starting from the movement of the character that is originating the attack and ending at the moment of the HP reduction of the character that is receiving the attack.

Insertion: Insertion time functions like mana, and is inspired by Polynesian beliefs that Mana is the magical energy of the world. It is the energy recovery time required to insert a new character into the arena.

The attribute points are predefined according to the level, so within the established limits they are variable between different characters:

Attributes per level

Fritz:

Tammer

Monk

Lumia

Fairy

Special featuresโ€‹

We are working on developing a wide variety of special features.

The fact that one hero class has more special features than another doesn't make it better or worse. The creation of special features is only intended to increase strategic competitiveness.

Special Features will also make it possible in the future to have Extensions Cards, which can be used in conjunction with Hero Cards to generate additional features.

The special features of Heroes are:

Distance Attack: They have considerably more distance needed for attack than characters without a Distance Attack skill, because they don't require "contact". Consequently, they make the first attack faster than classes that need to get closer to the target to attack, and they can more easily reach the Energy Tower because they don't need to go through the Battleships to reach it.

Area Attack: An area attack simultaneously attacks each target within an area, without penalty, dealing damage to all opposing characters within the attack area of the originating character.

Healing Power: Healing is the power to restore health and vitality to other characters. Heroes with healing power can gradually recover the HP of all other heroes present in the battle arena simultaneously, therefore they cannot recover their own HP. Characters with healing power do not have any kind of attack, they are meant for team defense.

Maintenance Power: Characters with maintenance power can recover HP from Battleships and the Energy Tower simultaneously. Characters who have Roadmap Maintenance Power do not have any kind of attack, they are destined for the team's defense.

These are characteristics of heroes:

Gameplay Setting

Rarity: 1 to 7 Stars Maximum quantity of Heroes per planet: 24

Heroes are responsible for 30% of the total mining revenue, each planet has space for 24 heroes, separated into 6 decks of 4 NFTs, which will use their abilities to mine crystals automatically.

The higher the rarity of the Heroes, the less the need for investor interaction with the Mining mode.

Each rarity level is assigned a specific participation coefficient in the Billing Pool, along with a value known as the "Luck Weight." Since this coefficient is derived from a formula rather than being a fixed number, it fluctuates based on various factors such as the average investment per planet and the total number of planets.

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